#ifndef STARTSETTINGS_H
#define STARTSETTINGS_H
#include <qstring.h>
class VSSocket;
class VSServer;
class TalkDialog;
class MainWindow;
class StartSettings
{
public:
	enum GameType
	{
		singleGame,
		twoplayers,
		netGame
	};
	static GameType gameType;
	static bool playerColor;
	static QString ipAddress;
	static QString nickName;
	static bool isServer;
	static int port;
	static int diff;
	static VSSocket *socket;
	static VSServer *server;
	static TalkDialog *talkDialog;
	static MainWindow *mainWindow;
};

#endif // STARTSETTINGS_H
